I explore situations of conflict and crisis on the fringes of the world of high-tech consumerism. I make technological objects, videos, and software that engage with the spectacles of waste, sex and violence. Thus, I seek to question the sanitized, utopian marketing surrounding innovation and its implications for local and global power dynamics.
In this context, quasi-journalistic journeys often provide the starting point for the development of my work. I have made a VR installation while embedded with frontline troops in East-Ukraine, travelled to dump sites in Nigeria to collect electronic waste originating from Europe, stole razor wire from the so-called ‘hi-tech fence’ on the EU outer border in Hungary and interviewed witnesses of US drone attacks in Pakistan for a project around sound and technologies of violence.